import md from "minecraft-data"; type BubbleColumnInfo = { down: number; maxDown: number; up: number; maxUp: number; }; export declare class PhysicsWorldSettings { mcData: md.IndexedData; entityData: md.IndexedData["entitiesByName"]; mobData: md.IndexedData["mobs"]; playerSpeed: number; negligeableVelocity: number; soulsandSpeed: number; honeyblockSpeed: number; honeyblockJumpSpeed: number; ladderMaxSpeed: number; ladderClimbSpeed: number; defaultSlipperiness: number; outOfLiquidImpulse: number; sprintTimeTriggerCooldown: number; flyJumpTriggerCooldown: number; autojumpCooldown: number; bubbleColumnSurfaceDrag: BubbleColumnInfo; bubbleColumnDrag: BubbleColumnInfo; slowFalling: number; sprintingUUID: string; jumpHeight: number; sprintSpeed: number; sneakSpeed: number; usingItemSpeed: number; constructor(mcData: md.IndexedData); } export {};