import { LoadingManager, Loader, CompressedTexture, WebGLRenderer } from 'three'; import WebGPURenderer from '../renderers/webgpu/WebGPURenderer.js'; export class KTX2Loader extends Loader { constructor(manager?: LoadingManager); setTranscoderPath(path: string): KTX2Loader; setWorkerLimit(limit: number): KTX2Loader; detectSupport(renderer: WebGLRenderer | WebGPURenderer): KTX2Loader; dispose(): KTX2Loader; }