import * as THREE from 'three'; import type { ISourceSpriteOption } from '@nrelaxed-ui/keyframes'; import type { IMarkConstructorOption } from './types'; export declare class Mark extends THREE.Sprite { readonly type = "Mark"; private keyframes?; private keyframesCanvas?; constructor(options: IMarkConstructorOption); static spriteLoading(options: ISourceSpriteOption): any; static normalSpriteLoading(options: ISourceSpriteOption): any; render(clock: number): void; update(img: string): void; }