import { EAxis } from "./types"; import * as THREE from "three"; /** * 设置模型按照指定轴旋转指定弧度 * @param object 模型 * @param axis 对应轴 * @param radians 弧度数 */ export declare const rotateAroundWorldAxis: (object: THREE.Object3D, axis: EAxis, radians: number) => void;