import { Vector3, Object3D } from "three"; import { Model } from "./index"; import { AnimationClip } from "three"; export declare type TCurveParameter = { points: Vector3[]; duration: number; completeCallback?: () => void; loop?: boolean; initPlay?: boolean; }; export interface ICreateParameter { name: string; url: string | Object3D; decoderPath?: string; loadProgress?: (progress: number) => void; complete?: (model: Model, animations?: AnimationClip[]) => void; indexdb?: boolean; }