export enum PlayerState { PLAYING = 'PLAYING', PAUSED = 'PAUSED', STOPPED = 'STOPPED', ENDED = 'ENDED', LOADING = 'LOADING', ERROR = 'ERROR', IDLE = 'IDLE', BUFFERING = 'BUFFERING' } export enum VolumeState { MUTED = 'MUTED', UNMUTED = 'UNMUTED' }