import { n as RootNS, r as ServerToClientEvents, t as NodeCG } from "../nodecg.js"; import { d as EventKey, n as AbstractReplicant, r as ReplicantValue, u as Builtins } from "../replicants.shared.js"; import { r as LoggerInterface } from "../logger-interface.js"; import { t as MessageHandler } from "../api.base.js"; import { DeepReadonly } from "ts-essentials"; import { DatabaseAdapter, Replicant } from "@nodecg/database-adapter-types"; import express from "express"; import * as express_serve_static_core0 from "express-serve-static-core"; import * as events0 from "events"; import * as qs0 from "qs"; //#region src/server/config/index.d.ts declare const config: { baseURL: string; host: string; port: number; exitOnUncaught: boolean; logging: { console: { enabled: boolean; level: "verbose" | "debug" | "info" | "warn" | "error" | "silent"; timestamps: boolean; replicants: boolean; }; file: { enabled: boolean; level: "verbose" | "debug" | "info" | "warn" | "error" | "silent"; timestamps: boolean; replicants: boolean; path: string; }; }; bundles: { enabled: string[] | null; disabled: string[] | null; paths: string[]; }; login: { enabled: boolean; forceHttpsReturn: boolean; sessionSecret?: string | undefined; steam?: { enabled: boolean; allowedIds: string[]; apiKey?: string | undefined; } | undefined; twitch?: { enabled: boolean; allowedIds: string[]; scope: string; allowedUsernames: string[]; clientID?: string | undefined; clientSecret?: string | undefined; } | undefined; discord?: { enabled: boolean; scope: string; allowedUserIDs: string[]; allowedGuilds: { guildID: string; allowedRoleIDs: string[]; guildBotToken: string; }[]; clientID?: string | undefined; clientSecret?: string | undefined; } | undefined; local?: { enabled: boolean; allowedUsers: { username: string; password: string; }[]; } | undefined; }; ssl: { enabled: boolean; allowHTTP: boolean; keyPath?: string | undefined; certificatePath?: string | undefined; passphrase?: string | undefined; }; sentry: { enabled: boolean; dsn?: string | undefined; }; }, filteredConfig: NodeCG.FilteredConfig; //#endregion //#region src/server/replicant/server-replicant.d.ts /** * Never instantiate this directly. * Always use Replicator.declare instead. * The Replicator needs to have complete control over the ServerReplicant class. */ declare class ServerReplicant = NodeCG.Replicant.Options> extends AbstractReplicant<"server", V, O> { constructor(name: string, namespace: string, opts?: O, startingValue?: V | undefined); get value(): ReplicantValue<"server", V, O>; set value(newValue: ReplicantValue<"server", V, O>); /** * Refer to the abstract base class' implementation for details. * @private */ _addOperation(operation: NodeCG.Replicant.Operation>): void; /** * Refer to the abstract base class' implementation for details. * @private */ _flushOperations(): void; } //#endregion //#region src/server/replicant/replicator.d.ts declare class Replicator { readonly io: RootNS; private readonly db; readonly declaredReplicants: Map>>>; private readonly _uuid; private readonly _repEntities; private readonly _pendingSave; constructor(io: RootNS, db: DatabaseAdapter, repEntities: Replicant[]); /** * Declares a Replicant. * @param {string} name - The name of the Replicant to declare. * @param {string} namespace - The namespace to which this Replicant belongs. * @param {object} [opts] - The options for this replicant. * @param {*} [opts.defaultValue] - The default value to instantiate this Replicant with. The default value is only * applied if this Replicant has not previously been declared and if it has no persisted value. * @param {boolean} [opts.persistent=true] - Whether to persist the Replicant's value to disk on every change. * Persisted values are re-loaded on startup. * @param {string} [opts.schemaPath] - The filepath at which to look for a JSON Schema for this Replicant. * Defaults to `nodecg/bundles/${bundleName}/schemas/${replicantName}.json`. * @returns {object} */ declare = NodeCG.Replicant.OptionsWithDefault>(name: string, namespace: string, opts?: O): ServerReplicant; declare(name: string, namespace: string, opts?: O): ServerReplicant; /** * Applies an array of operations to a replicant. * @param replicant {object} - The Replicant to perform these operation on. * @param operations {array} - An array of operations. */ applyOperations(replicant: ServerReplicant>, operations: NodeCG.Replicant.Operation[]): void; /** * Emits an event to all remote Socket.IO listeners. * @param namespace - The namespace in which to emit this event. Only applies to Socket.IO listeners. * @param eventName - The name of the event to emit. * @param data - The data to emit with the event. */ emitToClients(replicant: ServerReplicant, eventName: T, data: Parameters[0]): void; saveAllReplicants(): void; saveAllReplicantsNow(): Promise; saveReplicant(replicant: ServerReplicant): void; private _saveReplicant; private _attachToSocket; } //#endregion //#region src/server/server/extensions.d.ts interface ExtensionEventMap { login: (user: Express.Request["user"]) => void; logout: (user: Express.Request["user"]) => void; extensionsLoaded: () => void; serverStarted: () => void; serverStopping: () => void; } //#endregion //#region src/server/api.server.d.ts declare function serverApiFactory(io: RootNS, replicator: Replicator, extensions: Record, mount: NodeCG.Middleware): { new = NodeCG.Bundle.UnknownConfig>(bundle: NodeCG.Bundle): { readonly Logger: new (name: string) => LoggerInterface; readonly log: LoggerInterface; /** * The full NodeCG server config, including potentially sensitive keys. */ readonly config: DeepReadonly; /** * _Extension only_
* Creates a new express router. * See the [express docs](http://expressjs.com/en/api.html#express.router) for usage. * @function */ readonly Router: typeof express.Router; util: { /** * _Extension only_
* Checks if a session is authorized. Intended to be used in express routes. * @param {object} req - A HTTP request. * @param {object} res - A HTTP response. * @param {function} next - The next middleware in the control flow. */ authCheck: express.RequestHandler>; }; /** * _Extension only_
* Object containing references to all other loaded extensions. To access another bundle's extension, * it _must_ be declared as a `bundleDependency` in your bundle's [`package.json`]{@tutorial manifest}. * @name NodeCG#extensions * * @example * // bundles/my-bundle/package.json * { * "name": "my-bundle" * ... * "bundleDependencies": { * "other-bundle": "^1.0.0" * } * } * * // bundles/my-bundle/extension.js * module.exports = function (nodecg) { * const otherBundle = nodecg.extensions['other-bundle']; * // Now I can use `otherBundle`! * } */ readonly extension: Record; /** * _Extension only_
* Mounts Express middleware to the main server Express app. * Middleware mounted using this method comes _after_ all the middlware that NodeCG * uses internally. * See the [Express docs](http://expressjs.com/en/api.html#app.use) for usage. * @function */ mount: NodeCG.Middleware; /** * _Extension only_
* Gets the server Socket.IO context. * @function */ readonly getSocketIOServer: () => RootNS; /** * Sends a message to a specific bundle. Also available as a static method. * See {@link NodeCG#sendMessage} for usage details. * @param {string} messageName - The name of the message. * @param {string} bundleName - The name of the target bundle. * @param {mixed} [data] - The data to send. * @param {function} [cb] - _Browser only_ The error-first callback to handle the server's * [acknowledgement](http://socket.io/docs/#sending-and-getting-data-%28acknowledgements%29) message, if any. * @return {Promise|undefined} - _Browser only_ A Promise that is rejected if the first argument provided to the * acknowledgement is an `Error`, otherwise it is resolved with the remaining arguments provided to the acknowledgement. * But, if a callback was provided, this return value will be `undefined`, and there will be no Promise. */ sendMessageToBundle(messageName: string, bundleName: string, data?: unknown): void; /** * Sends a message with optional data within the current bundle. * Messages can be sent from client to server, server to client, or client to client. * * Messages are namespaced by bundle. To send a message in another bundle's namespace, * use {@link NodeCG#sendMessageToBundle}. * * When a `sendMessage` is used from a client context (i.e., graphic or dashboard panel), * it returns a `Promise` called an "acknowledgement". Your server-side code (i.e., extension) * can invoke this acknowledgement with whatever data (or error) it wants. Errors sent to acknowledgements * from the server will be properly serialized and intact when received on the client. * * Alternatively, if you do not wish to use a `Promise`, you can provide a standard error-first * callback as the last argument to `sendMessage`. * * If your server-side code has multiple listenFor handlers for your message, * you must first check if the acknowledgement has already been handled before * attempting to call it. You may so do by checking the `.handled` boolean * property of the `ack` function passed to your listenFor handler. * * See [Socket.IO's docs](http://socket.io/docs/#sending-and-getting-data-%28acknowledgements%29) * for more information on how acknowledgements work under the hood. * * @param {string} messageName - The name of the message. * @param {mixed} [data] - The data to send. * @param {function} [cb] - _Browser only_ The error-first callback to handle the server's * [acknowledgement](http://socket.io/docs/#sending-and-getting-data-%28acknowledgements%29) message, if any. * @return {Promise} - _Browser only_ A Promise that is rejected if the first argument provided to the * acknowledgement is an `Error`, otherwise it is resolved with the remaining arguments provided to the acknowledgement. * * @example Sending a normal message: * nodecg.sendMessage('printMessage', 'dope.'); * * @example Sending a message and replying with an acknowledgement: * // bundles/my-bundle/extension.js * module.exports = function (nodecg) { * nodecg.listenFor('multiplyByTwo', (value, ack) => { * if (value === 4) { * ack(new Error('I don\'t like multiplying the number 4!'); * return; * } * * // acknowledgements should always be error-first callbacks. * // If you do not wish to send an error, send "null" * if (ack && !ack.handled) { * ack(null, value * 2); * } * }); * } * * // bundles/my-bundle/graphics/script.js * // Both of these examples are functionally identical. * * // Promise acknowledgement * nodecg.sendMessage('multiplyByTwo', 2) * .then(result => { * console.log(result); // Will eventually print '4' * .catch(error => { * console.error(error); * }); * * // Error-first callback acknowledgement * nodecg.sendMessage('multiplyByTwo', 2, (error, result) => { * if (error) { * console.error(error); * return; * } * * console.log(result); // Will eventually print '4' * }); */ sendMessage(messageName: string, data?: unknown): void; /** * Reads the value of a replicant once, and doesn't create a subscription to it. Also available as a static method. * @param {string} name - The name of the replicant. * @param {string} [bundle=CURR_BNDL] - The bundle namespace to in which to look for this replicant. * @param {function} cb - _Browser only_ The callback that handles the server's response which contains the value. * @example From an extension: * // Extensions have immediate access to the database of Replicants. * // For this reason, they can use readReplicant synchronously, without a callback. * module.exports = function (nodecg) { * var myVal = nodecg.readReplicant('myVar', 'some-bundle'); * } * @example From a graphic or dashboard panel: * // Graphics and dashboard panels must query the server to retrieve the value, * // and therefore must provide a callback. * nodecg.readReplicant('myRep', 'some-bundle', value => { * // I can use 'value' now! * console.log('myRep has the value '+ value +'!'); * }); */ readReplicant(name: string, param2?: string | NodeCG.Bundle): T | undefined; _replicantFactory: = NodeCG.Replicant.Options>(name: string, namespace: string, opts: O) => ServerReplicant; readonly bundleName: string; readonly bundleConfig: DeepReadonly; readonly bundleVersion?: string; readonly bundleGit: Readonly; _messageHandlers: MessageHandler[]; listenFor(messageName: string, handlerFunc: NodeCG.ListenHandler): void; listenFor(messageName: string, bundleName: string, handlerFunc: NodeCG.ListenHandler): void; unlisten(messageName: string, handlerFunc: NodeCG.ListenHandler): boolean; unlisten(messageName: string, bundleName: string, handlerFunc: NodeCG.ListenHandler): boolean; Replicant(name: string, namespace: string, opts?: O_1 | undefined): AbstractReplicant<"server", V, O_1, false>; Replicant(name: string, opts?: O_2 | undefined): AbstractReplicant<"server", V, O_2, false>; Replicant(name: string, namespaceOrOpts?: string | O_3 | undefined, opts?: O_3 | undefined): AbstractReplicant<"server", V, O_3, false>; Replicant = NodeCG.Replicant.OptionsWithDefault>(name: string, namespace: string, opts?: O_4 | undefined): AbstractReplicant<"server", V, O_4, false>; Replicant = NodeCG.Replicant.OptionsWithDefault>(name: string, opts?: O_5 | undefined): AbstractReplicant<"server", V, O_5, false>; Replicant = NodeCG.Replicant.OptionsWithDefault>(name: string, namespaceOrOpts?: string | O_6 | undefined, opts?: O_6 | undefined): AbstractReplicant<"server", V, O_6, false>; Replicant = NodeCG.Replicant.Options>(name: string, namespace: string, opts?: O_7 | undefined): AbstractReplicant<"server", V, O_7, false>; Replicant = NodeCG.Replicant.Options>(name: string, opts?: O_8 | undefined): AbstractReplicant<"server", V, O_8, false>; readonly _emitter: events0<[never]>; addListener>(eventName: K, fn: (ExtensionEventMap & Builtins)[K]): void; on>(eventName: K, fn: (ExtensionEventMap & Builtins)[K]): void; off>(eventName: K, fn: (ExtensionEventMap & Builtins)[K]): void; removeListener>(eventName: K, fn: (ExtensionEventMap & Builtins)[K]): void; emit>(eventName: K, ...params: Parameters<(ExtensionEventMap & Builtins)[K]>): void; once>(eventName: K, fn: (ExtensionEventMap & Builtins)[K]): void; setMaxListeners(max: number): void; listenerCount(eventName: string): number; listeners>(eventName: K): (ExtensionEventMap & Builtins)[K][]; }; sendMessageToBundle(messageName: string, bundleName: string, data?: unknown): void; readReplicant(name: string, namespace: string): T | undefined; Replicant = NodeCG.Replicant.Options>(name: string, namespace: string, opts: O): ServerReplicant; version: any; declaredReplicants: Map>>; waitForReplicants(...replicants: AbstractReplicant<"client", any>[]): Promise; }; //#endregion export { serverApiFactory }; //# sourceMappingURL=api.server.d.ts.map