import type { AssetPipe } from '../core/index.js'; export interface SpineManifestOptions { output?: string; } /** * This pipe will modify the manifest generated by 'pixiManifest'. It will look for any images found in the atlas * files and remove them from the manifest. As the atlas files will be responsible for loading the textures. * * Once done, it rewrites the manifest. * * This should be added after the `pixiManifest` pipe. * * ensure that the same output path is passed to the pipe as the `pixiManifest` pipe. Otherwise * the manifest will not be found. * * As this pipe needs to know about all the textures in the texture files most of the work is done * in the finish method. * * Kind of like applying a patch at the end of the manifest process. * * @param _options * @returns */ export declare function spineAtlasManifestMod(_options?: SpineManifestOptions): AssetPipe;