export declare enum EventKeys { /** * Left Arrow key of key board */ ARROW_LEFT = "ArrowLeft", /** * Right Arrow key of key board */ ARROW_RIGHT = "ArrowRight", /** * Up Arrow key of key board */ ARROW_UP = "ArrowUp", /** * Down Arrow key of key board */ ARROW_DOWN = "ArrowDown", /** * Enter of key board */ ENTER = "Enter", /** * Tab of key board */ TAB = "Tab", /** * Escape of key board */ ESCAPE = "Escape", /** * Enter key in the numpad of key board */ NUMPAD_ENTER = "NumpadEnter", /** * Right shift key in the numpad of key board */ RIGHT_SHIFT = "ShiftRight", /** * Left shift key in the numpad of key board */ LEFT_SHIFT = "ShiftLeft", /** * B key in the numpad of key board */ KEY_B = "KeyB", /** * I key in the numpad of key board */ KEY_I = "KeyI", /** * U key in the numpad of key board */ KEY_U = "KeyU", /** * D key in the numpad of key board */ KEY_D = "KeyD", /** * Space key of key board */ SPACE = " " }