export declare const workerCode = "var MatrixRenderer = (function (exports) {\n 'use strict';\n\n /**\n * @license\n * Copyright 2019 Google LLC\n * SPDX-License-Identifier: Apache-2.0\n */\n const proxyMarker = Symbol(\"Comlink.proxy\");\n const createEndpoint = Symbol(\"Comlink.endpoint\");\n const releaseProxy = Symbol(\"Comlink.releaseProxy\");\n const finalizer = Symbol(\"Comlink.finalizer\");\n const throwMarker = Symbol(\"Comlink.thrown\");\n const isObject = (val) => (typeof val === \"object\" && val !== null) || typeof val === \"function\";\n /**\n * Internal transfer handle to handle objects marked to proxy.\n */\n const proxyTransferHandler = {\n canHandle: (val) => isObject(val) && val[proxyMarker],\n serialize(obj) {\n const { port1, port2 } = new MessageChannel();\n expose(obj, port1);\n return [port2, [port2]];\n },\n deserialize(port) {\n port.start();\n return wrap(port);\n },\n };\n /**\n * Internal transfer handler to handle thrown exceptions.\n */\n const throwTransferHandler = {\n canHandle: (value) => isObject(value) && throwMarker in value,\n serialize({ value }) {\n let serialized;\n if (value instanceof Error) {\n serialized = {\n isError: true,\n value: {\n message: value.message,\n name: value.name,\n stack: value.stack,\n },\n };\n }\n else {\n serialized = { isError: false, value };\n }\n return [serialized, []];\n },\n deserialize(serialized) {\n if (serialized.isError) {\n throw Object.assign(new Error(serialized.value.message), serialized.value);\n }\n throw serialized.value;\n },\n };\n /**\n * Allows customizing the serialization of certain values.\n */\n const transferHandlers = new Map([\n [\"proxy\", proxyTransferHandler],\n [\"throw\", throwTransferHandler],\n ]);\n function isAllowedOrigin(allowedOrigins, origin) {\n for (const allowedOrigin of allowedOrigins) {\n if (origin === allowedOrigin || allowedOrigin === \"*\") {\n return true;\n }\n if (allowedOrigin instanceof RegExp && allowedOrigin.test(origin)) {\n return true;\n }\n }\n return false;\n }\n function expose(obj, ep = globalThis, allowedOrigins = [\"*\"]) {\n ep.addEventListener(\"message\", function callback(ev) {\n if (!ev || !ev.data) {\n return;\n }\n if (!isAllowedOrigin(allowedOrigins, ev.origin)) {\n console.warn(`Invalid origin '${ev.origin}' for comlink proxy`);\n return;\n }\n const { id, type, path } = Object.assign({ path: [] }, ev.data);\n const argumentList = (ev.data.argumentList || []).map(fromWireValue);\n let returnValue;\n try {\n const parent = path.slice(0, -1).reduce((obj, prop) => obj[prop], obj);\n const rawValue = path.reduce((obj, prop) => obj[prop], obj);\n switch (type) {\n case \"GET\" /* MessageType.GET */:\n {\n returnValue = rawValue;\n }\n break;\n case \"SET\" /* MessageType.SET */:\n {\n parent[path.slice(-1)[0]] = fromWireValue(ev.data.value);\n returnValue = true;\n }\n break;\n case \"APPLY\" /* MessageType.APPLY */:\n {\n returnValue = rawValue.apply(parent, argumentList);\n }\n break;\n case \"CONSTRUCT\" /* MessageType.CONSTRUCT */:\n {\n const value = new rawValue(...argumentList);\n returnValue = proxy(value);\n }\n break;\n case \"ENDPOINT\" /* MessageType.ENDPOINT */:\n {\n const { port1, port2 } = new MessageChannel();\n expose(obj, port2);\n returnValue = transfer(port1, [port1]);\n }\n break;\n case \"RELEASE\" /* MessageType.RELEASE */:\n {\n returnValue = undefined;\n }\n break;\n default:\n return;\n }\n }\n catch (value) {\n returnValue = { value, [throwMarker]: 0 };\n }\n Promise.resolve(returnValue)\n .catch((value) => {\n return { value, [throwMarker]: 0 };\n })\n .then((returnValue) => {\n const [wireValue, transferables] = toWireValue(returnValue);\n ep.postMessage(Object.assign(Object.assign({}, wireValue), { id }), transferables);\n if (type === \"RELEASE\" /* MessageType.RELEASE */) {\n // detach and deactive after sending release response above.\n ep.removeEventListener(\"message\", callback);\n closeEndPoint(ep);\n if (finalizer in obj && typeof obj[finalizer] === \"function\") {\n obj[finalizer]();\n }\n }\n })\n .catch((error) => {\n // Send Serialization Error To Caller\n const [wireValue, transferables] = toWireValue({\n value: new TypeError(\"Unserializable return value\"),\n [throwMarker]: 0,\n });\n ep.postMessage(Object.assign(Object.assign({}, wireValue), { id }), transferables);\n });\n });\n if (ep.start) {\n ep.start();\n }\n }\n function isMessagePort(endpoint) {\n return endpoint.constructor.name === \"MessagePort\";\n }\n function closeEndPoint(endpoint) {\n if (isMessagePort(endpoint))\n endpoint.close();\n }\n function wrap(ep, target) {\n const pendingListeners = new Map();\n ep.addEventListener(\"message\", function handleMessage(ev) {\n const { data } = ev;\n if (!data || !data.id) {\n return;\n }\n const resolver = pendingListeners.get(data.id);\n if (!resolver) {\n return;\n }\n try {\n resolver(data);\n }\n finally {\n pendingListeners.delete(data.id);\n }\n });\n return createProxy(ep, pendingListeners, [], target);\n }\n function throwIfProxyReleased(isReleased) {\n if (isReleased) {\n throw new Error(\"Proxy has been released and is not useable\");\n }\n }\n function releaseEndpoint(ep) {\n return requestResponseMessage(ep, new Map(), {\n type: \"RELEASE\" /* MessageType.RELEASE */,\n }).then(() => {\n closeEndPoint(ep);\n });\n }\n const proxyCounter = new WeakMap();\n const proxyFinalizers = \"FinalizationRegistry\" in globalThis &&\n new FinalizationRegistry((ep) => {\n const newCount = (proxyCounter.get(ep) || 0) - 1;\n proxyCounter.set(ep, newCount);\n if (newCount === 0) {\n releaseEndpoint(ep);\n }\n });\n function registerProxy(proxy, ep) {\n const newCount = (proxyCounter.get(ep) || 0) + 1;\n proxyCounter.set(ep, newCount);\n if (proxyFinalizers) {\n proxyFinalizers.register(proxy, ep, proxy);\n }\n }\n function unregisterProxy(proxy) {\n if (proxyFinalizers) {\n proxyFinalizers.unregister(proxy);\n }\n }\n function createProxy(ep, pendingListeners, path = [], target = function () { }) {\n let isProxyReleased = false;\n const proxy = new Proxy(target, {\n get(_target, prop) {\n throwIfProxyReleased(isProxyReleased);\n if (prop === releaseProxy) {\n return () => {\n unregisterProxy(proxy);\n releaseEndpoint(ep);\n pendingListeners.clear();\n isProxyReleased = true;\n };\n }\n if (prop === \"then\") {\n if (path.length === 0) {\n return { then: () => proxy };\n }\n const r = requestResponseMessage(ep, pendingListeners, {\n type: \"GET\" /* MessageType.GET */,\n path: path.map((p) => p.toString()),\n }).then(fromWireValue);\n return r.then.bind(r);\n }\n return createProxy(ep, pendingListeners, [...path, prop]);\n },\n set(_target, prop, rawValue) {\n throwIfProxyReleased(isProxyReleased);\n // FIXME: ES6 Proxy Handler `set` methods are supposed to return a\n // boolean. To show good will, we return true asynchronously \u00AF\\_(\u30C4)_/\u00AF\n const [value, transferables] = toWireValue(rawValue);\n return requestResponseMessage(ep, pendingListeners, {\n type: \"SET\" /* MessageType.SET */,\n path: [...path, prop].map((p) => p.toString()),\n value,\n }, transferables).then(fromWireValue);\n },\n apply(_target, _thisArg, rawArgumentList) {\n throwIfProxyReleased(isProxyReleased);\n const last = path[path.length - 1];\n if (last === createEndpoint) {\n return requestResponseMessage(ep, pendingListeners, {\n type: \"ENDPOINT\" /* MessageType.ENDPOINT */,\n }).then(fromWireValue);\n }\n // We just pretend that `bind()` didn\u2019t happen.\n if (last === \"bind\") {\n return createProxy(ep, pendingListeners, path.slice(0, -1));\n }\n const [argumentList, transferables] = processArguments(rawArgumentList);\n return requestResponseMessage(ep, pendingListeners, {\n type: \"APPLY\" /* MessageType.APPLY */,\n path: path.map((p) => p.toString()),\n argumentList,\n }, transferables).then(fromWireValue);\n },\n construct(_target, rawArgumentList) {\n throwIfProxyReleased(isProxyReleased);\n const [argumentList, transferables] = processArguments(rawArgumentList);\n return requestResponseMessage(ep, pendingListeners, {\n type: \"CONSTRUCT\" /* MessageType.CONSTRUCT */,\n path: path.map((p) => p.toString()),\n argumentList,\n }, transferables).then(fromWireValue);\n },\n });\n registerProxy(proxy, ep);\n return proxy;\n }\n function myFlat(arr) {\n return Array.prototype.concat.apply([], arr);\n }\n function processArguments(argumentList) {\n const processed = argumentList.map(toWireValue);\n return [processed.map((v) => v[0]), myFlat(processed.map((v) => v[1]))];\n }\n const transferCache = new WeakMap();\n function transfer(obj, transfers) {\n transferCache.set(obj, transfers);\n return obj;\n }\n function proxy(obj) {\n return Object.assign(obj, { [proxyMarker]: true });\n }\n function toWireValue(value) {\n for (const [name, handler] of transferHandlers) {\n if (handler.canHandle(value)) {\n const [serializedValue, transferables] = handler.serialize(value);\n return [\n {\n type: \"HANDLER\" /* WireValueType.HANDLER */,\n name,\n value: serializedValue,\n },\n transferables,\n ];\n }\n }\n return [\n {\n type: \"RAW\" /* WireValueType.RAW */,\n value,\n },\n transferCache.get(value) || [],\n ];\n }\n function fromWireValue(value) {\n switch (value.type) {\n case \"HANDLER\" /* WireValueType.HANDLER */:\n return transferHandlers.get(value.name).deserialize(value.value);\n case \"RAW\" /* WireValueType.RAW */:\n return value.value;\n }\n }\n function requestResponseMessage(ep, pendingListeners, msg, transfers) {\n return new Promise((resolve) => {\n const id = generateUUID();\n pendingListeners.set(id, resolve);\n if (ep.start) {\n ep.start();\n }\n ep.postMessage(Object.assign({ id }, msg), transfers);\n });\n }\n function generateUUID() {\n return new Array(4)\n .fill(0)\n .map(() => Math.floor(Math.random() * Number.MAX_SAFE_INTEGER).toString(16))\n .join(\"-\");\n }\n\n /**\n * MatrixRenderer class is meant to be used within a Web Worker context,\n * using Comlink to facilitate communication between the main thread and the worker.\n * The MatrixRenderer class manages a matrix of dies, once an instance of MatrixRenderer is created,\n * it is exposed to the main thread using Comlink's `expose` method.\n * This setup is used in the wafer-map component to perform heavy computational duties\n */\n class MatrixRenderer {\n constructor() {\n this.values = Float64Array.from([]);\n this.scaledColumnIndices = Float64Array.from([]);\n this.scaledRowIndices = Float64Array.from([]);\n this.columnIndicesPositions = Int32Array.from([]);\n this.colorIndices = Int32Array.from([]);\n this.colors = [];\n this.colorValues = Float64Array.from([]);\n this.outsideRangeDieColor = 'rgba(218,223,236,1)';\n this.fontSizeFactor = 0.8;\n this.renderConfig = {\n dieDimensions: {\n width: 0,\n height: 0\n },\n margin: {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n },\n verticalCoefficient: 1,\n horizontalCoefficient: 1,\n horizontalConstant: 0,\n verticalConstant: 0,\n gridMinX: 0,\n gridMaxX: 0,\n gridMinY: 0,\n gridMaxY: 0,\n labelsFontSize: 0,\n colorScale: [],\n dieLabelsSuffix: '',\n maxCharacters: 0\n };\n this.transformConfig = {\n transform: {\n k: 1,\n x: 0,\n y: 0\n },\n topLeftCanvasCorner: {\n x: 0,\n y: 0\n },\n bottomRightCanvasCorner: {\n x: 0,\n y: 0\n }\n };\n }\n setMatrixData(columnIndices, rowIndices, valuesBuffer) {\n const scaledColumnIndex = [];\n const columnPositions = [];\n const scaledRowIndices = [];\n const values = [];\n const colorIndices = [];\n let prevXIndex;\n let dieCount = 0;\n for (let i = 0; i < columnIndices.length; i++) {\n const xIndex = columnIndices[i];\n const yIndex = rowIndices[i];\n if (this.isDieInGrid(xIndex, yIndex)) {\n if (xIndex !== prevXIndex) {\n scaledColumnIndex.push(this.calculateHorizontalScaledIndices(xIndex));\n columnPositions.push(dieCount);\n prevXIndex = xIndex;\n }\n scaledRowIndices.push(this.calculateVerticalScaledIndices(yIndex));\n const value = valuesBuffer[i];\n values.push(value);\n colorIndices.push(this.findColorIndex(value));\n dieCount += 1;\n }\n }\n this.scaledColumnIndices = Float64Array.from(scaledColumnIndex);\n this.columnIndicesPositions = Int32Array.from(columnPositions);\n this.scaledRowIndices = Float64Array.from(scaledRowIndices);\n this.values = Float64Array.from(values);\n this.colorIndices = Int32Array.from(colorIndices);\n }\n setRenderConfig(renderConfig) {\n this.renderConfig = renderConfig;\n this.colors = renderConfig.colorScale.map(marker => marker.color);\n this.colorValues = Float64Array.from(renderConfig.colorScale.map(marker => marker.value));\n }\n setTransformConfig(transformData) {\n this.transformConfig = transformData;\n }\n setCanvas(canvas) {\n this.canvas = canvas;\n this.context = canvas.getContext('2d');\n }\n scaleCanvas() {\n this.context.translate(this.transformConfig.transform.x, this.transformConfig.transform.y);\n this.context.scale(this.transformConfig.transform.k, this.transformConfig.transform.k);\n }\n setCanvasDimensions(data) {\n this.canvas.width = data.width;\n this.canvas.height = data.height;\n }\n getCanvasDimensions() {\n return {\n width: this.canvas.width,\n height: this.canvas.height\n };\n }\n clearCanvas() {\n this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);\n }\n drawWafer() {\n this.context.restore();\n this.context.save();\n this.clearCanvas();\n this.scaleCanvas();\n for (let i = 0; i < this.scaledColumnIndices.length; i++) {\n const scaledX = this.scaledColumnIndices[i];\n if (!(scaledX >= this.transformConfig.topLeftCanvasCorner.x\n && scaledX < this.transformConfig.bottomRightCanvasCorner.x)) {\n continue;\n }\n // columnIndexPositions is used to get chunks to determine the start and end index of the column, it looks something like [0, 1, 4, 9, 12]\n // This means that the first column has a start index of 0 and an end index of 1, the second column has a start index of 1 and an end index of 4, and so on\n // scaledRowIndices is used when we reach the end of the columnIndexPositions, when columnIndexPositions is [0, 1, 4, 9, 12], scaledRowIndices is 13\n const columnEndIndex = this.columnIndicesPositions[i + 1] !== undefined\n ? this.columnIndicesPositions[i + 1]\n : this.scaledRowIndices.length;\n for (let columnStartIndex = this.columnIndicesPositions[i]; columnStartIndex < columnEndIndex; columnStartIndex++) {\n const scaledY = this.scaledRowIndices[columnStartIndex];\n if (!(scaledY >= this.transformConfig.topLeftCanvasCorner.y\n && scaledY < this.transformConfig.bottomRightCanvasCorner.y)) {\n continue;\n }\n // Fill style is temporary green for all dies, will be replaced with a color based on the value of the die in a future implementation\n this.context.fillStyle = this.colors[this.colorIndices[columnStartIndex]]\n ?? this.outsideRangeDieColor;\n this.context.fillRect(scaledX, scaledY, this.renderConfig.dieDimensions.width, this.renderConfig.dieDimensions.height);\n }\n }\n }\n drawText() {\n this.context.font = `${this.renderConfig.labelsFontSize.toString()}px sans-serif`;\n this.context.fillStyle = '#ffffff';\n this.context.textAlign = 'center';\n this.context.lineCap = 'butt';\n const approximateTextHeight = this.context.measureText('M');\n for (let i = 0; i < this.scaledColumnIndices.length; i++) {\n const scaledX = this.scaledColumnIndices[i];\n if (!(scaledX >= this.transformConfig.topLeftCanvasCorner.x\n && scaledX < this.transformConfig.bottomRightCanvasCorner.x)) {\n continue;\n }\n // columnIndexPositions is used to get chunks to determine the start and end index of the column, it looks something like [0, 1, 4, 9, 12]\n // This means that the first column has a start index of 0 and an end index of 1, the second column has a start index of 1 and an end index of 4, and so on\n // scaledRowIndices is used when we reach the end of the columnIndexPositions, when columnIndexPositions is [0, 1, 4, 9, 12], scaledRowIndices is 13\n const columnEndIndex = this.columnIndicesPositions[i + 1] !== undefined\n ? this.columnIndicesPositions[i + 1]\n : this.scaledRowIndices.length;\n for (let columnStartIndex = this.columnIndicesPositions[i]; columnStartIndex < columnEndIndex; columnStartIndex++) {\n const scaledY = this.scaledRowIndices[columnStartIndex];\n if (!(scaledY >= this.transformConfig.topLeftCanvasCorner.y\n && scaledY < this.transformConfig.bottomRightCanvasCorner.y)) {\n continue;\n }\n let label = `${this.values[columnStartIndex] ?? 'NaN'}${this.renderConfig.dieLabelsSuffix}`;\n if (label.length >= this.renderConfig.maxCharacters) {\n label = `${label.substring(0, this.renderConfig.maxCharacters)}\u2026`;\n }\n this.context.fillText(label, scaledX + this.renderConfig.dieDimensions.width / 2, scaledY\n + this.renderConfig.dieDimensions.height / 2\n + approximateTextHeight.width / 2, this.renderConfig.dieDimensions.width * this.fontSizeFactor);\n }\n }\n }\n isDieInGrid(x, y) {\n return (x >= this.renderConfig.gridMinX\n && x <= this.renderConfig.gridMaxX\n && y >= this.renderConfig.gridMinY\n && y <= this.renderConfig.gridMaxY);\n }\n calculateHorizontalScaledIndices(columnIndex) {\n return (this.renderConfig.horizontalCoefficient * columnIndex\n + this.renderConfig.horizontalConstant\n + this.renderConfig.margin.left);\n }\n calculateVerticalScaledIndices(rowIndex) {\n return (this.renderConfig.verticalCoefficient * rowIndex\n + this.renderConfig.verticalConstant\n + this.renderConfig.margin.top);\n }\n findColorIndex(value) {\n let index = -1;\n if (this.colorValues.length === 0 || this.colorValues[0] >= value) {\n return index;\n }\n for (let i = 0; i < this.colorValues.length; i++) {\n if (value <= this.colorValues[i]) {\n index = i;\n break;\n }\n }\n return index;\n }\n }\n expose(MatrixRenderer);\n\n exports.MatrixRenderer = MatrixRenderer;\n\n return exports;\n\n})({});\n";