import { DragSource } from 'dnd-core'; import { DragSourceSpec } from '../drag-source-specification'; import { DragSourceMonitor } from '../source-monitor'; export declare class Source implements DragSource { private spec; private monitor; constructor(spec: DragSourceSpec, monitor: DragSourceMonitor); withChangeDetection(fn: () => T): T; canDrag(): boolean; isDragging(globalMonitor: any, sourceId: any): boolean; beginDrag(): any; endDrag(): void; } export declare function createSourceFactory(spec: DragSourceSpec): (monitor: DragSourceMonitor) => DragSource;