import type { NVL, Point } from '@neo4j-nvl/base'; export declare const generateUniqueId: (digit: number) => string; export declare const isDraggingDistance: (startPoint: Point, endPoint: Point) => boolean; export declare const isDraggingMovement: (event: MouseEvent, point: Point) => boolean; export declare const getCanvasPosition: (canvas: HTMLElement, mouseEvent: MouseEvent) => Point; export declare const getCanvasCenterOffset: (canvas: HTMLElement, mouseEvent: MouseEvent) => Point; export declare const getWorldPosition: (nvl: NVL, pos: Point) => Point;