export namespace ShaderChunkUI { export { msdfAlphaglyphParsVertexGlsl }; export { msdfAlphaglyphVertexGlsl }; export { msdfOffsetglyphVertexGlsl }; export { msdfAlphaglyphParsFragmentGlsl }; export { msdfAlphaglyphFragmentGlsl }; export { frameBorderParsVertexGlsl }; export { frameBorderVertexGlsl }; export { frameCommonParsFragmentGlsl }; export { frameBorderParsFragmentGlsl }; export { frameBorderFragmentGlsl }; export { frameBackgroundParsFragmentGlsl }; export { frameBackgroundFragmentGlsl }; } export type ChunksUI = { }; import msdfAlphaglyphParsVertexGlsl from "../../font/msdf/renderers/ShaderChunks/msdf-alphaglyph.pars.vertex.glsl"; import msdfAlphaglyphVertexGlsl from "../../font/msdf/renderers/ShaderChunks/msdf-alphaglyph.vertex.glsl"; import msdfOffsetglyphVertexGlsl from "../../font/msdf/renderers/ShaderChunks/msdf-offsetglyph.vertex.glsl"; import msdfAlphaglyphParsFragmentGlsl from "../../font/msdf/renderers/ShaderChunks/msdf-alphaglyph.pars.fragment.glsl"; import msdfAlphaglyphFragmentGlsl from "../../font/msdf/renderers/ShaderChunks/msdf-alphaglyph.fragment.glsl"; import frameBorderParsVertexGlsl from "../../frame/renderers/ShaderChunk/frame-border.pars.vertex.glsl"; import frameBorderVertexGlsl from "../../frame/renderers/ShaderChunk/frame-border.vertex.glsl"; import frameCommonParsFragmentGlsl from "../../frame/renderers/ShaderChunk/frame-common.pars.fragment.glsl"; import frameBorderParsFragmentGlsl from "../../frame/renderers/ShaderChunk/frame-border.pars.fragment.glsl"; import frameBorderFragmentGlsl from "../../frame/renderers/ShaderChunk/frame-border.fragment.glsl"; import frameBackgroundParsFragmentGlsl from "../../frame/renderers/ShaderChunk/frame-background.pars.fragment.glsl"; import frameBackgroundFragmentGlsl from "../../frame/renderers/ShaderChunk/frame-background.fragment.glsl";