type NEEDLE_progressive_model_LOD = { /** path */ path: string; hash?: string; }; /** Base NEEDLE_progressive extension format. */ export type NEEDLE_progressive_ext = { /** id of the asset the lods belong to */ guid: string; /** available lod level */ lods: Array; }; /** Texture LOD extension */ export type NEEDLE_ext_progressive_texture = NEEDLE_progressive_ext & { lods: Array; }; /** Mesh LOD extension */ export type NEEDLE_ext_progressive_mesh = NEEDLE_progressive_ext & { lods: Array; /** @deprecated Removed */ density: number; }; export {};