import { Document, Mesh, Primitive } from "@gltf-transform/core"; export declare type MeshInformation = { readonly maxVertexCount: number; readonly totalVertexCount: number; readonly totalIndexCount: number; }; export declare function getMeshInformation(mesh: Mesh | Document): MeshInformation; /** * Calculate the density of a mesh. * @param prim - The primitive to calculate the density for. * @returns The density of the mesh or -1 if the mesh is not indexed. */ export declare function calculateMeshDensity(prim: Primitive): number | -1;