import { type GLTF, type GLTFLoaderPlugin, GLTFParser } from "three/examples/jsm/loaders/GLTFLoader.js"; import { type ILightDataRegistry } from "../engine_lightdata.js"; import { type SourceIdentifier } from "../engine_types.js"; export declare const EXTENSION_NAME = "NEEDLE_lightmaps"; export declare enum LightmapType { Lightmap = 0, Skybox = 1, Reflection = 2 } export declare class NEEDLE_lightmaps implements GLTFLoaderPlugin { get name(): string; private parser; private registry; private source; constructor(parser: GLTFParser, reg: ILightDataRegistry, source: SourceIdentifier); afterRoot(_result: GLTF): Promise | null; private resolveTexture; }