import { Texture, WebGLRenderer } from "three"; /** * Loads a PMREM texture from the given URL. This also supports the ultra-fast preprocessed environment maps (PMREM) format. * @param url The URL of the PMREM texture to load. * @param renderer The WebGLRenderer to use for loading the texture. * @returns A promise that resolves to the loaded texture or null if loading failed. */ export declare function loadPMREM(url: string, renderer: WebGLRenderer): Promise;