import * as flatbuffers from 'flatbuffers'; export declare class Vec2 { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): Vec2; x(): number; y(): number; static sizeOf(): number; static createVec2(builder: flatbuffers.Builder, x: number, y: number): flatbuffers.Offset; }