import { serializable } from "../engine/engine_serialization_decorator.js"; import { DeviceUtilities } from "../engine/engine_utils.js"; import { Behaviour, GameObject } from "./Component.js"; export enum DeviceType { Never = 0, Desktop = 1 << 0, Mobile = 2 << 0, } /** * @category Utilities * @group Components */ export class DeviceFlag extends Behaviour { @serializable() visibleOn!: DeviceType; onEnable() { this.apply(); } apply() { if (!this.test()) { GameObject.setActive(this.gameObject, false); } } private test() : boolean { if(this.visibleOn < 0) return true; if(DeviceUtilities.isMobileDevice()) { return (this.visibleOn & (DeviceType.Mobile)) !== 0; } const allowDesktop = (this.visibleOn & (DeviceType.Desktop)) !== 0; return allowDesktop; } } /**@deprecated use isMobileDevice() */ function isMobile() { return DeviceUtilities.isMobileDevice(); };