// NEEDLE_CODEGEN_START // auto generated code - do not edit directly #pragma warning disable namespace Needle.Typescript.GeneratedComponents { public partial class CarSelection : UnityEngine.MonoBehaviour { public UnityEngine.Camera @cameraRig; public Needle.Typescript.GeneratedComponents.CarController[] @cars; public void awake(){} public void start(){} public void OnEnable(){} public void OnDisable(){} public void selectCar(Needle.Typescript.GeneratedComponents.CarController @car){} public void update(){} } } // NEEDLE_CODEGEN_END