// NEEDLE_CODEGEN_START // auto generated code - do not edit directly #pragma warning disable namespace Needle.Typescript.GeneratedComponents { public partial class CarController : UnityEngine.MonoBehaviour { public Needle.Typescript.GeneratedComponents.CarPhysics @carPhysics; public bool autoReset = true; public bool manualReset = true; public void reset(){} public void start(){} public void OnEnable(){} public void OnDisable(){} public void onBeforeRender(){} } } // NEEDLE_CODEGEN_END