export declare abstract class Game { static hashCache: Map; /** * Calculate the Jenkins One At A Time (joaat) has from the given string. * * @param input The input string to calculate the hash */ static generateHash(input: string): number; /** * Gets how many milliseconds the game has been open this session */ static get GameTime(): number; static get GameBuild(): number; static get GameName(): string; static get RegisteredCommands(): [{ name: string; }]; }