import { Vector2 } from '../types/Vector2'; import { Vector3 } from '../types/Vector3'; import { Vector4 } from '../types/Vector4'; import { Color } from '../types/Color'; import { createFromHandle } from '../types/HandleRegistry'; import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f, int, uint, float, Hash, u8, u16, u32, u64, i8, i16, i32, i64 } from '../types/NativeAliases'; export class Queue { /** * @param hash */ static eventQueuePop(hash: string | number): void { inv('0xD87DF294B049211D', _h(hash)); } /** * @param hash * @returns */ static eventQueueIsEmpty(hash: string | number): any { return inv('0x402B5D7D269FF796', _h(hash)); } }