import { Vector2 } from '../types/Vector2'; import { Vector3 } from '../types/Vector3'; import { Vector4 } from '../types/Vector4'; import { Color } from '../types/Color'; import { createFromHandle } from '../types/HandleRegistry'; import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f, int, uint, float, Hash, u8, u16, u32, u64, i8, i16, i32, i64 } from '../types/NativeAliases'; export class Badsport { /** * @param badSportBehaviorType * @returns gamerHandle */ static reportPlayerBadSportBehavior(badSportBehaviorType: int): number { const result = inv('0xC31C44C43B48FDE3', pvi(), badSportBehaviorType); return result; } }