export enum eUiRpgStatusEffect { STATUS_NONE = 0, STATUS_COLD = 1, STATUS_HOT = 2, STATUS_OVERFED = 3, STATUS_DIRTY = 4, STATUS_SNAKE_VENOM = 5, STATUS_ARROW_WOUNDED = 6, STATUS_ARROW_DRAINED = 7, STATUS_ARROW_DISORIENTED = 8, STATUS_ARROW_TRACKED = 9, STATUS_ARROW_CONFUSION = 10, STATUS_UNDERWEIGHT = 11, STATUS_OVERWEIGHT = 12, STATUS_SICK_1 = 13, STATUS_SICK_2 = 14, STATUS_PREDATOR_INVULNERABLE = 15, }