export enum eScenarioBlockingFlags { SBF_CANCEL_ACTIVE = 1, SBF_BLOCK_PLAYER = 2, SBF_BLOCK_AI_PEDS = 4, SBF_BLOCK_VEHICLES = 8, SBF_BLOCK_RANSACK_SCENARIOS = 16, SBF_UGC_ONLY = 32, SBF_BLOCK_PEDS = SBF_BLOCK_PLAYER|SBF_BLOCK_AI_PEDS, SBF_DEFAULT = SBF_BLOCK_PEDS|SBF_CANCEL_ACTIVE|SBF_BLOCK_VEHICLES, }