export enum eRagdollBlockingFlags { RBF_BULLET_IMPACT = (1<<0), RBF_VEHICLE_IMPACT = (1<<1), RBF_FIRE = (1<<2), RBF_ELECTROCUTION = (1<<3), RBF_PLAYER_IMPACT = (1<<4), RBF_EXPLOSION = (1<<5), RBF_IMPACT_OBJECT = (1<<6), RBF_MELEE = (1<<7), RBF_RUBBER_BULLET = (1<<8), RBF_FALLING = (1<<9), RBF_WATER_JET = (1<<10), RBF_DROWNING = (1<<11), RBF_0x9F52E2C4 = (1<<12), RBF_PLAYER_BUMP = (1<<13), RBF_PLAYER_RAGDOLL_BUMP = (1<<14), RBF_PED_RAGDOLL_BUMP = (1<<15), RBF_VEHICLE_GRAB = (1<<16), RBF_SMOKE_GRENADE = (1<<17), RBF_HORSE_BUMP = (1<<18), RBF_ACTIVATE_ON_COLLISION = (1<<19), }