export enum eFleeStyle { NervousRetreat = 0, AnnoyedRetreat = 1, PotentialThreat = 2, MajorThreat = 3, ClearTheArea = 4, MortallyInjured = 5, CalmRetreat = 6, InjuredRider = 7, IntimidatedRetreat = 8, HorseTamingQuick = 9, HorseTamingSlow = 10, StolenVehicleRetreat = 11, CautiousRetreat = 12, }