export enum eEnterExitVehicleFlags { ECF_NONE = 0, ECF_RESUME_IF_INTERRUPTED = (1<<0), ECF_WARP_ENTRY_POINT = (1<<1), ECF_INTERRUPT_DURING_GET_IN = (1<<2), ECF_JACK_ANYONE = (1<<3), ECF_WARP_PED = (1<<4), ECF_INTERRUPT_DURING_GET_OUT = (1<<5), ECF_DONT_WAIT_FOR_VEHICLE_TO_STOP = (1<<6), ECF_ALLOW_EXTERIOR_ENTRY = (1<<7), ECF_DONT_CLOSE_DOOR = (1<<8), ECF_WARP_IF_DOOR_IS_BLOCKED = (1<<9), ECF_ENTER_USING_NAVMESH = (1<<10), ECF_JUMP_OUT = (1<<12), ECF_PREFER_DISMOUNT_SIDE_WITH_FEWER_PEDS = (1<<14), ECF_DONT_DEFAULT_WARP_IF_DOOR_BLOCKED = (1<<16), ECF_USE_LEFT_ENTRY = (1<<17), ECF_USE_RIGHT_ENTRY = (1<<18), ECF_JUST_PULL_PED_OUT = (1<<19), ECF_BLOCK_SEAT_SHUFFLING = (1<<20), ECF_WARP_IF_SHUFFLE_LINK_IS_BLOCKED = (1<<22), ECF_DONT_JACK_ANYONE = (1<<23), ECF_WAIT_FOR_ENTRY_POINT_TO_BE_CLEAR = (1<<24), ECF_USE_HITCH_DISMOUNT_VARIANT = (1<<25), ECF_EXIT_SEAT_ON_TO_VEHICLE = (1<<26), ECF_ALLOW_SCRIPTED_TASK_ABORT = (1<<27), ECF_WILL_SHOOT_AT_TARGET_PEDS = (1<<28), ECF_INTERRUPT_ALWAYS = (1<<29), ECF_IGNORE_ENTRY_FROM_CLOSEST_POINT = (1<<30), ECF_ALLOW_JACK_PLAYER_PED_ONLY = (1<<31), }