import { int } from '../types/NativeAliases'; export declare class Uitutorial { /** * enum eRpgIcons * { * ICON_STAMINA, * ICON_STAMINA_CORE, * ICON_DEADEYE, * ICON_DEADEYE_CORE, * ICON_HEALTH, * ICON_HEALTH_CORE, * ICON_HORSE_HEALTH, * ICON_HORSE_HEALTH_CORE, * ICON_HORSE_STAMINA, * ICON_HORSE_STAMINA_CORE, * ICON_HORSE_COURAGE, * ICON_HORSE_COURAGE_CORE * }; enum eRpgIconVisibility * { * ICON_VISIBILITY_WAIT_TO_HIDE, * ICON_VISIBILITY_ALWAYS_SHOW, * ICON_VISIBILITY_ALWAYS_HIDE, * ICON_VISIBILITY_ALWAYS_BLINK * }; * * @param rpgIcon * @param visibility */ static setRpgIconVisibility(rpgIcon: int, visibility: int): void; /** * @returns */ static getIsThreatIndicatorCapableRadarShown(): any; /** * @returns */ static getIsThreatIndicatorOn(): any; } //# sourceMappingURL=Uitutorial.d.ts.map