import { int } from '../types/NativeAliases'; export declare class Crew { /** * @returns */ static networkGetPrimaryClanDataClear(): any; /** * @param p1 * @returns memberDesc */ static networkClanGetMembershipDesc(p1: int): [boolean, number]; /** * @returns */ static networkGetPrimaryClanDataPending(): any; /** * @param p0 */ static networkClanReleaseEmblem(p0: any): void; /** * @returns */ static networkGetPrimaryClanDataSuccess(): any; /** * @param crewId * @returns */ static networkFindGamersInCrew(crewId: int): boolean; /** * @param bufferSize * @returns clanDesc; gamerHandle */ static networkClanPlayerGetDesc(bufferSize: int): [boolean, number, number]; /** * @returns p0; p1 */ static networkGetPrimaryClanDataNew(): [boolean, number, number]; /** * @param p0 * @returns */ static networkClanSetActive(p0: any): any; /** * @returns */ static networkClanServiceIsValid(): boolean; /** * @param p0 * @returns p1 */ static networkClanIsEmblemReady(p0: any): [boolean, number]; /** * @returns */ static networkClanGetLocalMembershipsCount(): int; /** * @param p0 * @returns */ static networkClanInvitePlayer(p0: any): any; /** * @param p1 * @returns p0 */ static networkGetPrimaryClanDataStart(p1: any): [boolean, number]; /** * @param p0 * @returns */ static networkClanRequestEmblem(p0: any): boolean; /** * @param p0 * @returns */ static N_0x58D378AF2C8765B7(p0: any): boolean; /** * @param crewInviteIndex * @returns */ static networkAcceptClanInvite(crewInviteIndex: int): any; /** * @returns gamerHandle */ static networkClanPlayerIsActive(): [boolean, number]; } //# sourceMappingURL=Crew.d.ts.map