export declare enum eWeaponAttachPoint { WEAPON_ATTACH_POINT_INVALID = -1, WEAPON_ATTACH_POINT_HAND_PRIMARY = 0, WEAPON_ATTACH_POINT_HAND_SECONDARY = 1, WEAPON_ATTACH_POINT_PISTOL_R = 2, MAX_HAND_WEAPON_ATTACH_POINTS = 2, WEAPON_ATTACH_POINT_PISTOL_L = 3, WEAPON_ATTACH_POINT_KNIFE = 4, WEAPON_ATTACH_POINT_LASSO = 5, WEAPON_ATTACH_POINT_THROWER = 6, WEAPON_ATTACH_POINT_BOW = 7, WEAPON_ATTACH_POINT_BOW_ALTERNATE = 8, WEAPON_ATTACH_POINT_RIFLE = 9, WEAPON_ATTACH_POINT_RIFLE_ALTERNATE = 10, WEAPON_ATTACH_POINT_LANTERN = 11, WEAPON_ATTACH_POINT_TEMP_LANTERN = 12, WEAPON_ATTACH_POINT_MELEE = 13, MAX_SYNCED_WEAPON_ATTACH_POINTS = 13, WEAPON_ATTACH_POINT_HIP = 14, WEAPON_ATTACH_POINT_BOOT = 15, WEAPON_ATTACH_POINT_BACK = 16, WEAPON_ATTACH_POINT_FRONT = 17, WEAPON_ATTACH_POINT_SHOULDERSLING = 18, WEAPON_ATTACH_POINT_LEFTBREAST = 19, WEAPON_ATTACH_POINT_RIGHTBREAST = 20, WEAPON_ATTACH_POINT_LEFTARMPIT = 21, WEAPON_ATTACH_POINT_RIGHTARMPIT = 22, WEAPON_ATTACH_POINT_LEFTARMPIT_RIFLE = 23, WEAPON_ATTACH_POINT_SATCHEL = 24, WEAPON_ATTACH_POINT_LEFTARMPIT_BOW = 25, WEAPON_ATTACH_POINT_RIGHT_HAND_EXTRA = 26, WEAPON_ATTACH_POINT_LEFT_HAND_EXTRA = 27, WEAPON_ATTACH_POINT_RIGHT_HAND_AUX = 28, MAX_WEAPON_ATTACH_POINTS = 29 } //# sourceMappingURL=eWeaponAttachPoint.d.ts.map