import { WeaponComponentHash } from './WeaponComponentHash'; /** * DlcWeaponComponentData * refer1: https://github.com/citizenfx/fivem/blob/master/code/client/clrcore/External/DlcWeaponStructs.cs#L130 * refer2: https://docs.fivem.net/natives/?_0x6CF598A2957C2BF8 * p0 seems to be the weapon index * p1 seems to be the weapon component index * struct DlcComponentData{ * int attachBone; * int padding1; * int bActiveByDefault; * int padding2; * int unk; * int padding3; * int componentHash; * int padding4; * int unk2; * int padding5; * int componentCost; * int padding6; * char nameLabel[64]; * char descLabel[64]; * }; * */ export interface DlcWeaponComponentData { attachBone: number; bActiveByDefault: number; unk: number; componentHash: number; unk2: number; componentCost: number; name: string; desc: string; } /** * DlcWeaponComponentData * */ export declare const DlcWeaponComponentData: Map;