import { CursorSprite, HudComponent } from '../enums'; import { Point } from '../utils'; export declare abstract class Hud { static isComponentActive(component: HudComponent): boolean; static showComponentThisFrame(component: HudComponent): void; static hideComponentThisFrame(component: HudComponent): void; static showCursorThisFrame(): void; static set CursorPosition(position: Point); static get CursorSprite(): CursorSprite; static set CursorSprite(sprite: CursorSprite); static get IsVisible(): boolean; static set IsVisible(toggle: boolean); static get IsRadarVisible(): boolean; static set IsRadarVisible(toggle: boolean); static set RadarZoom(zoomLevel: number); }