export declare enum CameraShake { Hand = 0, SmallExplosion = 1, MediumExplosion = 2, LargeExplosion = 3, Jolt = 4, Vibrate = 5, RoadVibration = 6, Drunk = 7, SkyDiving = 8, FamilyDrugTrip = 9, DeathFail = 10 }