/** * @module net/packets/outgoing */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Sent to teleport to another player. */ export class TeleportPacket implements Packet { type = PacketType.TELEPORT; propagate = true; //#region packet-specific members /** * The object id of the player to teleport to. */ objectId: number; //#endregion write(writer: Writer): void { writer.writeInt32(this.objectId); } read(reader: Reader): void { this.objectId = reader.readInt32(); } }