/** * @module net/packets/outgoing */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Sent to invite a player to the client's current guild. */ export class GuildInvitePacket implements Packet { type = PacketType.GUILDINVITE; propagate = true; //#region packet-specific members /** * The name of the player to invite. */ name: string; //#endregion write(writer: Writer): void { writer.writeString(this.name); } read(reader: Reader): void { this.name = reader.readString(); } }