/** * @module net/packets/incoming */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Received to notify the player that a new skin has been unlocked. */ export class ReskinUnlockPacket implements Packet { type = PacketType.RESKIN_UNLOCK; propagate = true; //#region packet-specific members /** * The id of the skin that was unlocked. */ skinId: number; //#endregion read(reader: Reader): void { this.skinId = reader.readInt32(); } write(writer: Writer): void { writer.writeInt32(this.skinId); } }