/** * @module net/packets/incoming */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Received to prompt the player to enter their password. */ export class PasswordPromptPacket implements Packet { type = PacketType.PASSWORD_PROMPT; propagate = true; //#region packet-specific members /** * > Unknown. */ cleanPasswordStatus: number; //#endregion read(reader: Reader): void { this.cleanPasswordStatus = reader.readInt32(); } write(writer: Writer): void { writer.writeInt32(this.cleanPasswordStatus); } }