/** * @module net/packets/incoming */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Received in response to a `CreatePacket`. */ export class CreateSuccessPacket implements Packet { type = PacketType.CREATE_SUCCESS; propagate = true; //#region packet-specific members /** * The object id of the player's character. */ objectId: number; /** * The character id of the player's character. */ charId: number; //#endregion read(reader: Reader): void { this.objectId = reader.readInt32(); this.charId = reader.readInt32(); } write(writer: Writer): void { writer.writeInt32(this.objectId); writer.writeInt32(this.charId); } }