/** * @module net/packets/incoming */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Received to give the player information about their stats. */ export class ClientStatPacket implements Packet { type = PacketType.CLIENTSTAT; propagate = true; //#region packet-specific members /** * The name of the stat. */ name: string; /** * The value of the stat. */ value: number; //#endregion read(reader: Reader): void { this.name = reader.readString(); this.value = reader.readInt32(); } write(writer: Writer): void { writer.writeString(this.name); writer.writeInt32(this.value); } }