/** * @module net/packets/outgoing */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Sent to invite a player to the client's current guild. */ export declare class GuildInvitePacket implements Packet { type: PacketType; propagate: boolean; /** * The name of the player to invite. */ name: string; write(writer: Writer): void; read(reader: Reader): void; } //# sourceMappingURL=guild-invite-packet.d.ts.map