/** * @module net/packets/incoming */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Received to notify the player that a new skin has been unlocked. */ export declare class ReskinUnlockPacket implements Packet { type: PacketType; propagate: boolean; /** * The id of the skin that was unlocked. */ skinId: number; read(reader: Reader): void; write(writer: Writer): void; } //# sourceMappingURL=reskin-unlock-packet.d.ts.map