/** * @module net/packets/incoming */ import { Writer } from '../../writer'; import { Reader } from '../../reader'; import { PacketType } from '../../packet-type'; import { Packet } from '../../packet'; /** * Received when a notification is received by the player. */ export declare class NotificationPacket implements Packet { type: PacketType; propagate: boolean; /** * The object id of the entity which the notification is for. */ objectId: number; /** * The notification message. */ message: string; /** * The color of the notification text. */ color: number; read(reader: Reader): void; write(writer: Writer): void; } //# sourceMappingURL=notification-packet.d.ts.map