import { type FunnelCurveGenerator, type CurveOptions, type Point } from "./curve.types.js"; /** * This is a custom "step" curve generator. * It is used to draw "rectangles" from 4 points without having to rework the rendering logic, * with the option to add a gap between sections while also properly handling the border radius. * * It takes the min and max of the x and y coordinates of the points to create a rectangle. * * The implementation is based on the d3-shape step curve generator. * https://github.com/d3/d3-shape/blob/a82254af78f08799c71d7ab25df557c4872a3c51/src/curve/step.js */ export declare class Step implements FunnelCurveGenerator { private context; private isHorizontal; private isIncreasing; private gap; private borderRadius; private position; private sections; private points; constructor(context: CanvasRenderingContext2D, { isHorizontal, gap, position, borderRadius, isIncreasing, sections }: CurveOptions); areaStart(): void; areaEnd(): void; lineStart(): void; lineEnd(): void; protected getBorderRadius(): number | number[]; processPoints(points: Point[]): Point[]; point(xIn: number, yIn: number): void; }