export interface SwitchClasses { /** Class name applied to the root element. */ root: string; /** State class applied to the root `checked` class. */ checked: string; /** State class applied to the root disabled class. */ disabled: string; /** Class name applied to the action element. */ action: string; /** Class name applied to the input element. */ input: string; /** Class name applied to the input element. */ thumb: string; /** Class name applied to the track element. */ track: string; /** State class applied to the root element if the switch has visible focus */ focusVisible: string; /** Class name applied to the root element if the switch is read-only */ readOnly: string; /** Class name applied to the root element if `color="primary"`. */ colorPrimary: string; /** Class name applied to the root element if `color="danger"`. */ colorDanger: string; /** Class name applied to the root element if `color="success"`. */ colorSuccess: string; /** Class name applied to the root element if `color="warning"`. */ colorWarning: string; /** Class name applied to the root element when color inversion is triggered. */ colorContext: string; /** Class name applied to the root element if `size="sm"`. */ sizeSm: string; /** Class name applied to the root element if `size="md"`. */ sizeMd: string; /** Class name applied to the root element if `size="lg"`. */ sizeLg: string; /** Class name applied to the root element if `variant="outlined"`. */ variantOutlined: string; /** Class name applied to the root element if `variant="soft"`. */ variantSoft: string; /** Class name applied to the root element if `variant="solid"`. */ variantSolid: string; /** Class name applied to the startDecorator element. */ startDecorator: string; /** Class name applied to the endDecorator element. */ endDecorator: string; } export type SwitchClassKey = keyof SwitchClasses; export declare function getSwitchUtilityClass(slot: string): string; declare const switchClasses: SwitchClasses; export default switchClasses;