import { IntersectionInfo } from '../../math/geometry/intersectionInfo'; import { Point } from '../../math/geometry/point'; export declare class SpliceUtility { static MungeClosestIntersectionInfo(rayOrigin: Point, closestIntersection: IntersectionInfo, isHorizontal: boolean): Point; static MungeIntersect(site: number, intersect: number, start: number, end: number): number; }