import { Point } from '../../math/geometry/point'; import { VisibilityVertex } from '../visibility/VisibilityVertex'; export declare class MsmtRectilinearPath { private bendPenaltyAsAPercentageOfDistance; private currentPassTargetEntries; constructor(bendPenalty: number); GetPath(sources: Array, targets: Array): Array; private GetPathStage; private static UpdateTargetEntriesForEachDirection; private static Barycenter; }