/** * Play a beep sound at the given frequency and duration. * Silently fails if AudioContext is unavailable (e.g., SSR). */ export declare function playBeep(frequency: number, duration: number): void; /** Play a success beep (high pitch, short) */ export declare function playGranted(freq?: number): void; /** Play a denied beep (low pitch, longer) */ export declare function playDenied(freq?: number): void; //# sourceMappingURL=audio.d.ts.map