import { type RenderTarget, type WebGPURenderer } from 'three/webgpu'; /** * Reads the pixels of a render target, rows are returned top to bottom * (like `ImageData`, regardless of the backend) and tightly packed * (WebGPU pads each row to 256 bytes). * * @internal * @param renderer * @param renderTarget */ export declare const readRenderTargetPixels: (renderer: WebGPURenderer, renderTarget: RenderTarget) => Promise;